League Pulse
APEX FOOTBALL LEAGUE
Dynasty PPR
Roster
- Start 8
- QB 1
- RB 2
- WR 2
- TE 1
- FLEX 2
- K 1
- DEF 1
Scoring
- PPR
- Pass TD 4
Last updated 27 minutes ago (served from cache),values via FF Beacon, Dynasty PPR 1QB
Loading the week 10 matchup
League Pulse
Dynasty PPR
Roster
Scoring
Last updated 27 minutes ago (served from cache),values via FF Beacon, Dynasty PPR 1QB
Loading the week 10 matchup
Week 10, upcoming
GetWrecked907
Record 0-0Pulse #17
Projected
85.9 points
Shadiest of Slims
@TrevLew02
Record 0-0Pulse #19
Projected
67.0 points
Win chance
Win probability: GetWrecked907 78 percent, Shadiest of Slims 22 percent. GetWrecked907 is favoured.
The lineups
Projected points in this league's scoring. Tap any player for the full numbers.
| GetWrecked907 | Slot | Shadiest of Slims |
|---|---|---|
| Quarterbacks | ||
| QB, quarterback | ||
| Running backs | ||
| RB, running back | ||
| RB, running back | ||
| Wide receivers | ||
| WR, wide receiver | ||
| WR, wide receiver | ||
| Tight ends | ||
| TE, tight end | ||
| Flex | ||
| FLEX, flex, any running back, receiver or tight end | ||
| FLEX, flex, any running back, receiver or tight end | ||
| Kickers | ||
| K, kicker | ||
| Team defense | ||
| DEF, team defense | ||
| 85.9 | Projected | 67.0 |
| 102.2 | Best lineup | 82.1 |
| +16.3 | Difference | +15.1 |
| GetWrecked907 has 1 filled slot with no published projection and Shadiest of Slims has 3 filled slots with no published projection. Slots with no projection are left out of the totals too. | ||
Lineup check
16.3 projected points are on the bench.
This is the best lineup available this week. Nothing on the bench, injured reserve, or the taxi squad projects higher than what is already starting.
Lineup check
15.1 projected points are on the bench.
In FLEX, start Isaac TeSlaa, WR, DET, at home against NE, projected 4.63, over Skyler Bell, WR, BUF, away at NYJ, projected 2.18. Worth +2.4 projected points.
Shadiest of Slims's best legal lineup projects 82.1, which is 15.1 above the lineup they have set.
The swaps above do not add up to that gap. Taking one changes what the next one is worth, because the player it was going to replace is no longer sitting where it left him.
Provenance
Where each number comes from.